﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace 凌依.手机功能
{
    public class 震动
    {
        /// <summary>
        /// 大概震动0.5f秒;
        /// </summary>
        public static void 震动方法()
        {
            Handheld.Vibrate();
        }
    }

}
